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Syberia 3 game review
Syberia 3 game review










  1. #Syberia 3 game review full
  2. #Syberia 3 game review series

Sometimes, it’s really intuitive, but sometimes you just find yourself jiggling the stick around like a drunkard with a door key and hoping for the best. Manipulation of objects is done with the analogue stick like in a Quantic Dreams game, but unlike those games, you aren’t told how things need moving. On a number of occasions I left a scene, only to walk straight back in again because I was still holding down the analogue stick. There’s still fixed camera angles, but you are now directly controlling Kate. It’s more of an action adventure game now, albeit one with not as much action in it as you might like. In fact, I can’t really even say it counts in the genre any more. This game was clearly designed with consoles in mind, playing it with a mouse like a normal point-and-click is cumbersome.

syberia 3 game review

I’m not a massive fan of the new control scheme, it has to be said. It’s nice to have some continuity, but the fifteen year gap between game number one and now makes it sound a little odd. This is a little unnerving though, as we now have actress in her fifties playing a character in her twenties. There’s also a return from Sharon Mann to voice Kate Walker once again.

#Syberia 3 game review series

The music is as lovely as always, with series stalwart Inon Zur returning to craft some more beautiful sweeping background music, setting the atmosphere perfectly. Possibly the fact that I have a dearth of great point-and-click games to play now that makes this one less of a candle in a darkened room and more of a fart in a jacuzzi. It’s still well written and perfectly charming but something is missing.

#Syberia 3 game review full

The characters don’t feel as warm and three dimensional, which is ironic given that this is the first game in the series to be created in full 3D. It’s not a bad game, but it just doesn't have that intangible feeling of quiet comfort that the others had. This is where the beautifully crafted tapestry of Syberia III starts to unravel a little. The other characters though, honestly I could only name a couple of them off the top of my head. Our star, Kate Walker returns, and there’s also a return from fan-favourite Oscar. The use of transitory characters keeps the action moving along, but it also means that there’s a lot of people that come and go, meaning that there just isn’t the time to grow overly fond of any of the characters. In this regard, Syberia III takes a similar approach to its predecessors the slow pacing and use of fleeting characters making it stylistically like a road-trip movie. Its cinematic approach isn’t entirely unlike Hideo Kojima’s, with plenty of cutscenes and dialogue to move the story on. If you prefer a game with a lot going on, then it’s never been the kind of thing that you’ll be interested in. With a very placid and slow-paced style, the Syberia series isn’t for everyone. The latest is Benoit Sokal, who has returned to gaming in order to pen the third title in the series for long-time developers Microids.

syberia 3 game review

It’s why we’ve seen some of the masters of the genre like Tim Schafer and Ron Gilbert return. Further to this, the rise of Telltale has shown developers that the point-and-click adventure can shift units still. The rise of indie gaming brought about largely by things like Steam and Xbox Live Arcade, has seen the bedroom programmer return with a vengeance. In 2017, there’s a lot more to choose from. The title represented a genre that had seen much more proliferous times and was something a little bit different in a market that was being dominated by FPS games and bland but successful AAA games that were just like what was already out there. When the first Syberia game arrived back in 2002, there were far fewer point-and-click adventures on the market. Reviews // 16th Jun 2017 - 6 years ago // By Gary “Dominoid” Sheppard Syberia III Review












Syberia 3 game review